package server.constants;

public interface IncomingConstants {
	// Incoming message types for the Lobby Server
	public static final int USERNAME = 11;
	public static final int CREATE = 12;
	public static final int JOIN = 13;
	public static final int REFRESH = 14;
	
	// Incoming message types for the GameServer
	public static final int KICK = 15;
	public static final int MOVE = 16;
	public static final int LEAVE = 17;
	// Incoming message types for the GameServer admin
	public static final int SELECT_TEAM = 18;
	public static final int INCREASE_TIME = 19;
	public static final int INCREASE_SCORE = 20;
	
	
}
